Tuesday, November 3, 2015

The Real Benefits of Gaming

Works cited

Graves, William. J. Reality Check: Perception of Cognitive Ability of Video Game Players. Proceedings of the Human Factors and Ergonomics Society Annual Meeting.  

Kowert, Rachael. (2014, Mar 4). Unpopular, Overweight, Socially Inept: Reconsidering the 
Stereotype of Online Gamers. Cyberpsychology, Behavior, and Social Networking.  Retrieved from

Mozes, Alan. (2013, Jan 10). Survey Refutes ‘Loner’ Stereotype of Video Gamers. US News and World Report Retrieved 

Rodriguez, Ashley. (2015, Aug 3). Gaming Goes mainstream as Stereotypes Dissapear: How to 
reach gamers — an affluent, young and fast growing consumer segment. Advertising Age. Retrieved from 

Williams, Dimitri. (2008, Sep 2). Who plays, how much, and why? Debunking the stereotypical 


gamer profile. Journal of Computer Mediated Communication. Retrieved from  http://onlinelibrary.wiley.com.prox.lib.ncsu.edu/doi/10.1111/j.1083-6101.2008.00428.x/full 

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